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-
- property spritenum
-
- on mouseDown
- global mapping_mainimage
-
- if sprite(mapping_mainimage).memberNum > 450 then
- put the ticks into animtimer
-
- repeat while the mouseDown
- if (the ticks-animtimer) > 5 then
-
- if sprite(mapping_mainimage).memberNum = 651 then
- sprite(mapping_mainimage).memberNum = 451
- updatestage
- else
- sprite(mapping_mainimage).memberNum = (sprite(mapping_mainimage).memberNum+4)
- updatestage
- end if
- put the ticks into animtimer
-
- end if
-
- end repeat
-
-
- end if
-
- end
-
-
-